/* A temporary fix for blox-tailwind v0.8.0. */
/**
 * 2025 Hugo Blox Glassmorphism Utility Classes
 *
 * Modern glassmorphism effects for Hugo Blox CTA cards and other components
 */

/* ==========================================================================
   Glassmorphism Base Classes
   ========================================================================== */

.glassmorphism-primary {
  @apply relative overflow-hidden;
  background: linear-gradient(
    135deg,
    rgb(59 130 246 / 0.9),
    rgb(37 99 235 / 0.95),
    rgb(29 78 216 / 0.9)
  );
  backdrop-filter: blur(20px);
  -webkit-backdrop-filter: blur(20px);
}

.glassmorphism-primary::before {
  content: "";
  @apply absolute inset-0 pointer-events-none;
  background: linear-gradient(
    45deg,
    rgb(0 0 0 / 0.1),
    transparent,
    rgb(255 255 255 / 0.1)
  );
  mix-blend-mode: overlay;
}

.glassmorphism-secondary {
  @apply relative overflow-hidden;
  background: linear-gradient(
    135deg,
    rgb(var(--color-secondary-500) / 0.9),
    rgb(var(--color-secondary-600) / 0.95),
    rgb(var(--color-secondary-700) / 0.9)
  );
  backdrop-filter: blur(20px);
  -webkit-backdrop-filter: blur(20px);
}

.glassmorphism-secondary::before {
  content: "";
  @apply absolute inset-0 pointer-events-none;
  background: linear-gradient(
    45deg,
    rgb(0 0 0 / 0.1),
    transparent,
    rgb(255 255 255 / 0.1)
  );
  mix-blend-mode: overlay;
}

.glassmorphism-dark {
  @apply relative overflow-hidden;
  background: linear-gradient(
    135deg,
    rgb(0 0 0 / 0.7),
    rgb(31 41 55 / 0.8),
    rgb(0 0 0 / 0.9)
  );
  backdrop-filter: blur(20px);
  -webkit-backdrop-filter: blur(20px);
}

.glassmorphism-dark::before {
  content: "";
  @apply absolute inset-0 pointer-events-none;
  background: linear-gradient(
    45deg,
    rgb(255 255 255 / 0.05),
    transparent,
    rgb(255 255 255 / 0.1)
  );
  mix-blend-mode: overlay;
}

.glassmorphism-light {
  @apply relative overflow-hidden;
  background: linear-gradient(
    135deg,
    rgb(255 255 255 / 0.9),
    rgb(248 250 252 / 0.95),
    rgb(241 245 249 / 0.9)
  );
  backdrop-filter: blur(20px);
  -webkit-backdrop-filter: blur(20px);
}

.glassmorphism-light::before {
  content: "";
  @apply absolute inset-0 pointer-events-none;
  background: linear-gradient(
    45deg,
    rgb(0 0 0 / 0.02),
    transparent,
    rgb(255 255 255 / 0.05)
  );
  mix-blend-mode: overlay;
}

/* ==========================================================================
   Noise Texture Classes (when used as background image)
   ========================================================================== */

.noise-texture {
  position: relative;
}

.noise-texture::after {
  content: "";
  @apply absolute inset-0 pointer-events-none;
  background-image: url("/media/textures/noise-pattern.svg");
  background-size: 100px 100px;
  background-repeat: repeat;
  opacity: 0.03;
  mix-blend-mode: multiply;
}

.dark .noise-texture::after {
  mix-blend-mode: screen;
  opacity: 0.02;
}

/* ==========================================================================
   Enhanced Ring Classes for 2025 Design
   ========================================================================== */

.glass-ring {
  @apply ring-1 ring-white/20 hover:ring-white/40 dark:ring-gray-700/50 dark:hover:ring-gray-600/70;
}

.glass-shadow {
  box-shadow: 0 25px 50px -12px rgb(0 0 0 / 0.25),
    0 0 0 1px rgb(255 255 255 / 0.1), inset 0 1px 0 rgb(255 255 255 / 0.1);
}

.dark .glass-shadow {
  box-shadow: 0 25px 50px -12px rgb(0 0 0 / 0.5),
    0 0 0 1px rgb(255 255 255 / 0.05), inset 0 1px 0 rgb(255 255 255 / 0.05);
}

/* ==========================================================================
   CTA Card Glassmorphism Overlay (works with section backgrounds)
   ========================================================================== */

.cta-glassmorphism {
  @apply relative;

  /* Dynamic overlay opacity control */
  --glassmorphism-opacity: 0.15;

  /* Subtle overlay tint that works with any background */
  background: linear-gradient(
    135deg,
    rgb(255 255 255 / var(--glassmorphism-opacity)) 0%,
    rgb(255 255 255 / calc(var(--glassmorphism-opacity) * 0.5)) 50%,
    rgb(255 255 255 / var(--glassmorphism-opacity)) 100%
  );

  /* Enhanced glassmorphism effects */
  backdrop-filter: blur(20px) saturate(1.2);
  -webkit-backdrop-filter: blur(20px) saturate(1.2);

  /* Modern border and shadow for light mode */
  border: 1px solid rgb(255 255 255 / calc(var(--glassmorphism-opacity) + 0.1));
  box-shadow: 0 32px 64px -12px rgb(0 0 0 / 0.25),
    inset 0 1px 0 rgb(255 255 255 / calc(var(--glassmorphism-opacity) + 0.05));
}

.cta-glassmorphism:hover {
  /* Enhanced hover state */
  background: linear-gradient(
    135deg,
    rgb(255 255 255 / calc(var(--glassmorphism-opacity) + 0.05)) 0%,
    rgb(255 255 255 / calc(var(--glassmorphism-opacity) * 0.7)) 50%,
    rgb(255 255 255 / calc(var(--glassmorphism-opacity) + 0.05)) 100%
  );

  border: 1px solid rgb(255 255 255 / calc(var(--glassmorphism-opacity) + 0.2));
  box-shadow: 0 40px 80px -16px rgb(0 0 0 / 0.3),
    inset 0 1px 0 rgb(255 255 255 / calc(var(--glassmorphism-opacity) + 0.1));
}

/* Dark mode adjustments for CTA glassmorphism */
.dark .cta-glassmorphism {
  background: linear-gradient(
    135deg,
    rgb(255 255 255 / calc(var(--glassmorphism-opacity) * 0.5)) 0%,
    rgb(255 255 255 / calc(var(--glassmorphism-opacity) * 0.25)) 50%,
    rgb(255 255 255 / calc(var(--glassmorphism-opacity) * 0.5)) 100%
  );

  border: 1px solid rgb(255 255 255 / var(--glassmorphism-opacity));
  box-shadow: 0 32px 64px -12px rgb(0 0 0 / 0.4),
    inset 0 1px 0 rgb(255 255 255 / calc(var(--glassmorphism-opacity) * 0.5));
}

.dark .cta-glassmorphism:hover {
  background: linear-gradient(
    135deg,
    rgb(255 255 255 / calc(var(--glassmorphism-opacity) * 0.75)) 0%,
    rgb(255 255 255 / calc(var(--glassmorphism-opacity) * 0.4)) 50%,
    rgb(255 255 255 / calc(var(--glassmorphism-opacity) * 0.75)) 100%
  );

  border: 1px solid rgb(255 255 255 / calc(var(--glassmorphism-opacity) + 0.05));
}

/* ==========================================================================
   CTA Button Glassmorphism (nested within CTA cards)
   ========================================================================== */

.cta-glassmorphism .group {
  /* Ensure proper text contrast in light mode */
  color: var(--color-gray-900);
}

.dark .cta-glassmorphism .group {
  /* Maintain white text in dark mode */
  color: var(--color-gray-100);
}

/* Enhanced button glassmorphism for light mode visibility */
.cta-glassmorphism .group > div:first-child {
  /* Light mode button background */
  background: rgb(255 255 255 / 0.9);
  border: 1px solid rgb(0 0 0 / 0.1);
  box-shadow: 0 10px 25px -5px rgb(0 0 0 / 0.1), 0 4px 6px -2px rgb(0 0 0 / 0.1),
    inset 0 1px 0 rgb(255 255 255 / 0.3);
}

.dark .cta-glassmorphism .group > div:first-child {
  /* Dark mode button background */
  background: rgb(0 0 0 / 0.4);
  border: 1px solid rgb(255 255 255 / 0.2);
  box-shadow: 0 10px 25px -5px rgb(0 0 0 / 0.3), 0 4px 6px -2px rgb(0 0 0 / 0.2),
    inset 0 1px 0 rgb(255 255 255 / 0.1);
}

.cta-glassmorphism .group:hover > div:first-child {
  background: rgb(255 255 255);
  border: 1px solid rgb(0 0 0 / 0.15);
  box-shadow: 0 20px 40px -8px rgb(0 0 0 / 0.15),
    0 8px 12px -4px rgb(0 0 0 / 0.1), inset 0 1px 0 rgb(255 255 255 / 0.4);
}

.dark .cta-glassmorphism .group:hover > div:first-child {
  background: rgb(0 0 0 / 0.6);
  border: 1px solid rgb(255 255 255 / 0.3);
}
